The “An Inventory & Crafting System in Javascript with Phaser” course is a hands-on program designed to teach participants how to build an inventory and crafting system for games using the Phaser game development framework. The course covers various topics, including setting up a development environment, creating user interfaces, managing inventory items, and crafting items using different combinations of ingredients.
Participants will also learn how to use JavaScript programming concepts such as arrays, loops, and functions to build the system. The course provides a hands-on experience with practical exercises and projects that allow participants to apply the knowledge and skills gained during the program.
By the end of the course, participants will have a solid understanding of how to build an inventory and crafting system using Phaser and JavaScript, which will enable them to develop their own games with similar features. Overall, the “An Inventory & Crafting System in Javascript with Phaser” course is an excellent opportunity for game developers and hobbyists looking to enhance their skills and build more complex games.
An Inventory & Crafting System in Javascript with Phaser Description
If you need to practise your javascript...
If you want to learn some new ES6 stuff…
If you have ever wanted to create an inventory and/or crafting system for your game…
Then this course is for you!
You will get experience using:
- Inventory systems
- Crafting systems
- User Interface creation
- ES6
- Classes
- Arrays
- Objects
- Functions
- Phaser 3
Adding an inventory and crafting system to a survival game is fun way to practise Javascript and Phaser.
The game includes:
- Animations
- Basic Enemy AI
- Audio
- Mouse & Keyboard Input Handling
- Advanced Matter Physics
Full source code is included.
I hope you enjoy the course!